Styleframes · Particles · Procedural Animation · Production Freelance · Remote

NEXT/NOW is looking for freelance 3D and motion designers who combine a strong design eye with serious production skills.

Think intricate particle systems, expressive simulations, procedural worlds, and beautifully crafted imagery. We’re interested in artists who can develop a compelling visual direction through styleframes, then carry that vision through animation, lighting, rendering, and final delivery.

Our work brings stories into physical spaces through immersive environments, large-scale displays, and interactive experiences. Composition, movement, scale, and pacing all matter.

What you’ll do
  • Develop concepts, visual explorations, and polished styleframes.
  • Create sophisticated 3D animation, particle systems, and procedural effects.
  • Explore fluid, smoke, cloth, destruction, and other simulation techniques where they serve the idea.
  • Take work from early look development through finished production.
  • Collaborate with creative directors, designers, and technologists to translate visual ambition into achievable work.
  • Prepare assets and final renders for unconventional screen formats and immersive environments.
What we’re looking for
  • A portfolio showing exceptional composition, typography, color, lighting, and motion.
  • Strong Houdini skills—or comparable procedural and simulation expertise using Cinema 4D, X-Particles, Blender, or related tools.
  • Confidence in shading, rendering, compositing, and managing complex production workflows.
  • The ability to make a styleframe look remarkable and deliver that same level of craft in motion.
  • Clear communication, realistic estimates, and dependable delivery.

We welcome specialists as well as artists who can own the full process. Tell us which parts of the work you do best.

To apply

Email [email protected] with your portfolio or reel, availability, day rate, location/time zone, and primary tools. Include a few relevant projects and explain your contribution—especially where you handled both styleframes and production.

Subject: Freelance 3D / Motion Designer